
I know some people are thinking about cheater's Haters, I don't think you can hack a hater the only problem is that cheater could have really strong gear on haters even if they don't need it. Even tho I think Raid is the only part of this game that I don't like, I wish I could safely keep my killcoins and splithium when I go to work or have to get off technically outside of raid it does not affect other players Is a weird question because I believe single players cheats are fine but in this case it affects how you progress therefore it will affect players who are trying to raid or something. It's when they affect others in a negative way is it bad. Just because cheating has a bad reputation doesn't mean that all forms of cheating are the same.

Cheating for fun without ruining someone else's fun shouldn't be seen in the exact same light although it is still cheating. But you don't care about someone else's fun just yours and that's the issue with cheaters these days they are only worried about their own fun and not about someone else's. After all games like Skyrim, fallout, and other by Bethesda, etc, have actually adopted the cheating/modding factor into their games as a means of reducing the effects of cheating. Sure one can cheat to enhance their gameplay but the moment you start ruining someone else's fun that when it shouldnt be allowed. Cheating, hacking, modding, in any way is all bad from your perspective and so custom zombies is cheating and bad but it's also normal? You can't have something both ways.

#LET IT DIE PC HACKERS MODS#
For instance the dark souls community there are mods that actually change how the game is played entirely(granted doing so normally also bans them and is why they do so offline) that is still cheating but is it really? Take black ops 3 custom zombies the custom maps are made not by treyarch but by people like you who by the way they are modded which again is cheating but wait you are going to tell me that custom zombies is a normal thing it's not cheating. Sure at some point a cheating gets bored of cheating by themselves and wants to start playing with others but the vast minority of cheaters cheat not to ruin someone elses fun but to enhance the gameplay that they have. But sitting there and actually cheating with the purpose of ruining someone else's fun that is bad. I don't see how cheating in that regard is bad. Would you killing a bunch of bots with aimbot on Nuketown be causing someone else and ruining fun? No? Or how about a lobby where you each take turns shooting modded weapons or other such things? No? Hmmmm. Most games that are ruined by cheating are games where there is actual interaction between to 2 parties where they are actually in control of the character themselves. Yes cheating is bad, but the whole point of a game is to have fun.

It's having access to content that are either late game early on(which is what most cheaters try to go for btw) or just something that you yourself find to be scummy(like the death burner, RPGs, lightning wands, motor psychos, etc) of which I bet you use at least 2 of those listed and you want to say cheaters are bad. Haters and defenders are not in anyway affected by the cheats. Just because you raid someone or there is a hater DOES NOT mean that the person who died is in control of that character AIs at this point are quite predictable and the only drawbacks would be access to weapons that let's be frank are either overpowered by default(still requires you to craft them via the R&D department) or out of date as they are either limited time only content which would just go to show either how long they've played or how meticulous the cheat system is. Not quite you do realize the game has NO ACTUAL INTERACTION BETWEEN ACTUAL PEOPLE right.
